In episode 30 of Game Design Unboxed: Inspiration to Publication we talk with Conor McGoey, the founder of Inside Up Games as well as the designer behind Summit, Vault Assault, Gorus Maximus, and more! Summit was not only his...
In episode 29 of Game Design Unboxed: Inspiration to Publication we talk with Graham Gentz, a writer and designer on “Savage Sisters.” He also performs with 9th Level Games as “Fomo” the kobold puppet. Savage Sisters was designed by...
In episode 28 of Game Design Unboxed: Inspiration to Publication we talk with Austin Foss (Pops) and Jenna Radtke (Bejou) otherwise known as part of the Pops & Bejou team and the designers of CULTivate. Pops & Bejou started...
In episode 27 of Game Design Unboxed: Inspiration to Publication we talk with Gwen Ruelle, one of the designers of Fire Tower and co-owner of Runaway Parade Games. Gwen talks about taking her love of cooperative game elements and...
In episode 26 of Game Design Unboxed: Inspiration to Publication we talk with Glenn Drover, owner of Forbidden Games and designer of Raccoon Tycoon. A game that has players buying and selling goods from a marketplace, doing quick actions,...
In episode 25 of Game Design Unboxed: Inspiration to Publication we talk with Danielle Deley and Nathan Thornton about their game Medium, an improv-inspired party game that helps players sync minds and search for words that link together to...
In episode 24 of Game Design Unboxed: Inspiration to Publication, Danielle talks with Ryan Laukat, the designer and illustrator of Sleeping Gods, Above and Below, Near and Far, and more. Ryan is the co-owner of Red Raven Games as...
In episode 23 of Game Design Unboxed: Inspiration to Publication, we kick off season 2 talking with Kathleen Mercury, an educator, and board game designer. Her first published design Greece Lightning started with her decision to co-design with Mark...
Danielle and Denice talk about some favorite moments and lessons learned thanks to season 1’s guest designers. As well as where they are in their current game design journeys. We say farewell to Denice from the show and about...
Danielle and Denice speak with Vanessa Hoskins, their first RPG designer. The Know Direction Network’s own Vanessa talks about RPGs, Pathfinder, and writing part 2 of the Abomination Vaults. Her extensive credits and knowledge on RPGs will help listeners...