Some thoughts on Total Party Kills from guest blogger Ryan Costello now that he’s been on both sides of the board for a (near) TPK. As I mentioned in yesterday’s Keyword Design, our last Hell’s Rebel session was savage....
The term “special snowflake” is often leveled pejoratively at characters whose wacky design doesn’t quite fit into the confines of a narrative’s setting, campaign, or background. This broad definition can be specifically applied to strange or out of place character concepts...
It’s been exactly a week since Paizo, Inc. announced its plans for the Starfinder Society Roleplaying Guild (SFSRPG for short), an organized play program that takes place in the distant future of the Pathfinder Campaign setting. In the next few...
The “Social Contract” is a term that’s often bandied about in discussions about group dynamics and roleplaying games. As a GM, it’s important to understand what a the Social Contract is and how it affects you, your players, and your...
On Saturday night, I received news that I’d never wanted to hear. A friend lost his battle with depression and was no longer with us. A fellow party member had passed away – in real life. Bobby was an avid gamer, a friend,...
Alright, so you’ve gotten a handle on what multi-table events are. You’ve figured out what form it’ll take. And you’re looking to run one for in your local community. So let’s dive into the first steps towards making that...
Last time we went over the pros and cons of multi-table events and what the types of challenges and rewards that they might offer a GMs and players. For today, I thought we might go over some different types...
For the first Behind the Screens article of 2017, I thought I might start us off with a closer look at that rarest of game-type, the multi-table event. If you’ve had the opportunity to go to GenCon and secured...
Happy 2nd official day of Winter! We’ve short days and long nights complete with sub-zero temperatures here in the northeastern United States. With this being the last Behind the Screens of 2016, I thought it might be a good time...
Managing a roleplaying game can sometimes feel like an overwhelming multi-tasked nightmare. From prep work like outlining a campaign or balancing encounters to in-game tasks like combat tracking and roleplaying multiple NPCs, there’s no shortage of jobs that a GM needs to...