With the Game Mastery Guide still a few months away, Pathfinder 2e GMs are mostly learning the new system through experience. Roll For Combat’s Stephen Glicker, an experienced 2e GM, joins us to discuss some of the specific ways...
Perram is back from PAX Unplugged! He and the network’s own Luis Loza are all set to compare their experiences with the con’s third year to Ryan’s experiences to PAX Unplugged 1 and 2. Then Luis sticks around to...
Pathfinder Creative Director James Jacobs joins us to preview Lost Omens: Gods and Magic for Pathfinder 2e. How does this book present some of the most powerful beings in the world of Pathfinder, and support characters that follow them?...
Join us Halloween Eve for a monster bash, talking monster (and NPC) making with Pathfinder developer Patrick Renee. Then, in our second segment, Ryan and Perram use the new monster design rules to bring some Halloween horrors to life!...
If every 2e book released since August was the exhale of the deep breath that was the Pathfinder playtest, The Lost Omens Character Guide is when we are ready to breathe normaly again. Does it take our breath away...
It is debatable whether Michael Sayre’s skills as a developer are over-powered. What’s not debatable is the Michael Sayre is the Organized Play Developer. He joins us to talk about his Path to Pathfinder, taking over organized play development,...
Does the Lost Omens World Guide stack up to previous Pathfinder world guides? What does it offer players? Does it have a cool map? (Yes.) Also we talk the difficulty getting a mini collection today, where the 2e games...