When designing an adventure, it’s important to balance out the types of encounters your PCs will face. If they’re going up against a standard dire rat for the third time, they’re going to feel like they’re just grinding through...
I have a great premise and a handful of important NPCs, but how do I make that an ADVENTURE? This week we dive into ways to organize an adventure. We’ll also discuss how to set the pace for the...
After creating the basic premise of an adventure, the next thing I usually do is to figure out who my major NPCs are. It’s important to try and create a broad mix of interesting people for the PCs to...
The first step in any adventure writing is to come up with an idea. In a professional setting, you are occasionally lucky enough to have a developer who can provide an outline to spark your creativity. For home games,...