Loren has been writing and playing in tabletop RPGs for over 15 years. As both a GM and player, she pours heart and soul into producing new content and helping shape the way tabletops are experienced. She's worked with companies including Paizo Inc., Legendary Games, Swords for Hire, and Encounter Table Publishing to publish material for Pathfinder Roleplaying Game. Dear DovahQueen began early in 2016, and Loren has been helping GMs and players fully realize their stories and game concepts ever since. When she's not knee-deep in characters sheets and critical hits, she can likely be found studying Biology at Indiana University and/or doing research on different types of marine life.
Almost every established roleplaying group is going to have a long history of beloved and hated characters, inside jokes, and memorable set pieces. Today we talk about bringing a newcomer into the group and pacing the speed at which...
Bad rolls in character creation happen. But how low can we take and still roleplay a viable character? Today we look at playing a character with a Charisma score matching that of a monitor lizard.
No two groups play the same way; sometimes adjusting to a new style takes a little work. Let’s look at how we can move from a combat-focused game to a more story oriented one.
Dear DovahQueen: My group is all in for Pathfinder 2. How are we supposed to wait two years for it? –Conductor of the Hype Train Dear H-Train: Patiently. Ok, in all honesty, lemme ask you this: what will PF2...
Dear DovahQueen: My group has trouble staying engaged and in character in game. Any ideas what I can do to help keep it a semi serious tone without the game spinning off to ridiculous land?—Part-Time Adventurer Dear Parsley-Thyme: So,...
We’ve all been there. You carefully crafted a robust story involving war, intrigue, adventure, and cool battles. Then your players decide to do something completely different and miss it all. Let’s explore some ways we can help them choose...
Death happens. Sometimes characters die, and it’s rarely enjoyed by anyone. Today, we’re going to try to find a way to kill a PC that the controlling-player is actually pretty okay with.
Dear DovahQueen: One of my players misses a lot, about once a month. My GM and all the other players are all right with this situation, and I am too, except for one thing: keeping them up to date....
How do you get to the juicy parts of your story without the boring middle-parts. Today’s DDQ looks at keeping a story engaging from the beginning of a session to the end.
Tabletop roleplaying games are as big and as deep as our imaginations allow. This is their greatest strength, but it’s also what makes them seem so overwhelming to would-be new players. How does one go from zero experience to...