Dustin has been playing and improving on RPGs since AD&D in 1999. He ran games and conventions around California while studying Graphic Design, Philosophy, English & Architecture. After developing a tabletop game seminar he began working freelance for Alderac Entertainment Games. During his stint on the East Coast, he became a Venture Lieutenant and began reviewing Pathfinder mechanics for Organized Play. After moving to Washington in 2019, he met Alex Augunas at Paizocon and developed, designed and wrote for Everybody Games LLC. He has since published work with Rogue Genius Games and Paizo. He can be found on the Know Direction discord where he goes by the username "KitsuneWarlock".
Welcome to Summoner-Dex! Are you as excited by those still fresh copies of Bestiary 2 in your bookshelves!? The monster design in Pathfinder Second Edition is some of the best I’ve ever seen, and both Bestaries are giving GMs...
Have you ever found yourself thinking maybe you’re in the wrong timeline? Like there was some pivotal moment where you found yourself living a completely different life? This last year has been such a dream for me that sometimes...
The three-action system has been one of the most incredible features of Pathfinder Second Edition. It adds a new level of tactical depth that gives our favorite game that true mark of good design: easy to learn, but difficult...
Meta-knowledge is a tricky topic, especially in encounter mode. Trying to limit the use of one’s out of character knowledge is admirable, but has the unfortunate side-effect of limiting your ability to apply creative solutions. After all, no one...
No two characters worship the same way. How and why they worship their deities are as varied as the player base of Paizo’s organized play campaign. Many players choose for their characters to follow the examples of several deities,...
Can you believe it’s only been one season since my last Animefinder? The decade continues to impress, and this season of anime has plenty of inspiration for our games. But instead of looking at codifying specific examples from each...
Are you tired of hauling a cumbersome bag of dice with you to every game? Do you just hate trying to type out your macros on your phone? Have you been missing out on the thrill of waiting for...
Disclaimer: Disease can be a socially complex topic during our time of crisis, and including them in your game has the potential to make some of your players uncomfortable. You should discuss the role it plays in your campaigns...
I love boons. For those who don’t know, boons are small in-game rewards in Pathfinder Society given for completing an adventure, working for a specific faction or just for running lots of games. In Pathfinder Society Second Edition, players...
No two PCs are alike. No two parties are the same. Optimization is a tricky subject to write about, especially when your game has as much content as Pathfinder First Edition. If you are looking for guidance as a...