placed in the Top 16 of RPG Superstar in 2012 and 2014, one of the few contestants to get that far in the competition twice. Since then, he has contributed to many Paizo and third party Pathfinder products, including one of the network’s favourite releases in the Pathfinder Player Companion line, the Dirty Tactics Toolbox. Every other Tuesday, he will be sharing his Burst of Insight, with design tips for would-be game designers from a decorated freelancer.
Over the last several instalments I’ve been talking about rules elements I’ve been inspired by. Before I head into this week’s related topic I want to say if you haven’t read Ryan Costello’s article on Subcampaigns do yourself a...
For the last couple of blogs I’ve been talking about cool rules from D&D and Pathfinder that have inspired me. sometimes changing the way I run or design. Mostly these have been small rules changes but today I thought...
Last time I reviewed several rules from the history of Pathfinder (and D&D) I found inspiring and I barely scratched the surface of the rules that have fired and continue to fire my imagination. This week I’m continuing this...
Today I thought it would be fun to look back over several editions of Pathfinder and D&D and talk about some of the rules and concepts that inspire me. Some of these are core mechanics and others are house...
In Pathfinder, D&D, and many other fantasy RPGs you get experience for killing things. Sometimes you get XP for the treasure you acquire (effectively doubling its impact as a reward). When you consider these rewards it is little...
Dungeons should be more than places where the PC’s go to kill monsters and take stuff. Dungeons are living and changing places with an ecology and personality. One of the most infamous examples would be the murderous Tomb of...
Folks may be aware that I’ve been up to my interface plugs in cyberpunk and biopunk research recently. Monica and I are nearing the final stages of writing a technopunk sourcebook we plan to be our first self-published...
I’ve literally been staring at a blank screen for hours. The words just don’t come easily; they get stuck somewhere in my brain behind my eyes and it feels like I’m trying to stir fudge with a chopstick. So,...
Well we’re almost a month into 2021 and I haven’t rolled a die in a game yet. Depressing thought, I know, fortunately I have projects and gaming blogs to keep my gaming mind occupied. With that in mind I...
Imagine the world is like a globe. No not just round but an actual globe. Maybe even an ornate antique one made from brass and oiled hard woods. Once flawless, the globe is showing some age and wear from...