Game Design Unboxed 19: Kittycataclysm

In episode 19 of Game Design Unboxed: Inspiration to Publication we talk about Bez Shahriari’s game Kittycataclysm. From trimming down the design to make a quicker playing game to interweaving cat puns into a mechanically solid design. We learn about deciding to balance versus leaning into the power of a card. As well as learning empathy for designers/publishers especially in relation to Kickstarter.

Listen Now! (mp3)


Bez Shahriari – Guest

Danielle Reynolds – Host

Denice – Host

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