Harrow month is coming to a close, but a full analysis of all things Harrow would not be complete without going into the various rules that exist to help you bring a harrow-themed character to life. With the Everyman Gamer Alex Augunas.
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Check out Pathfinder Player’s Companion – The Harrow Handbook, the book that basically inspired this episode, and Harrow month.
Read up on the Harrow on the Pathfinder Wiki.
Harrow Options
o Original Options
- Harrow Deck (Equipment) (http://www.archivesofnethys.com/EquipmentMiscDisplay.aspx?ItemName=Harrow%20deck) 100 gp gets you, actually, nothing on its own. There’s no rules text beyond its cost and weight (which is nothing). Inner Sea World Guide, Ultimate Equipment, various;
- Harrowed (Feat) (http://www.archivesofnethys.com/FeatDisplay.aspx?ItemName=Harrowed) Harrowed +1 bonus on all Will saves made to resist enchantment effects, 1/day draw a card, 1/day gain +2 on a roll related to card’s suit. (Inner Sea World Guide)
- Harrower (prestige class) http://www.archivesofnethys.com/PrestigeClassesDisplay.aspx?ItemName=Harrower ½ BAB, full casting PrC with tonnes of class features, such as: Blessing of the Harrow (grant all allies +1 bonus to certain rolls based on the results of a special harrowing); and Harrow Casting (draw three cards when casting to potentially gain a benefit) (Inner Sea World Guide);
- Harrowing (spell) http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Harrowing Use a Harrow deck to tell a fortune, based on their alignment. (Inner Sea World Guide)
Gambit Style!
- Deadly Dealer (feat) http://www.archivesofnethys.com/FeatDisplay.aspx?ItemName=Deadly%20Dealer Throw a card as a dart, throw a Harrow card as a masterwork dart. (The Harrow Handbook, Varisia, Birthplace of Legends)
Archetypes
- Card Caster (magus archetype) http://www.archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Card%20Caster Gain magus abilities when using Harrow Deck as a deck of darts. (The Harrow Handbook)
- Cartomancer (witch archetype) http://www.archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Cartomancer Use a Harrow deck as a traditional witch uses a familiar. (The Harrow Handbook)
- Harrow Warden (monk archetype) http://www.archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Harrow%20Warden Esoteric class features mostly tie into Harrow thematically. (The Harrow Handbook)
- Sczarni Swindler (rogue archetype) http://www.archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Sczarni%20Swindler Fake fortune teller. (The Harrow Handbook)
- Story Summoner (summoner archetype) http://www.archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Story%20Summoner Reads Harrow to tell stories that summon creatures. (The Harrow Handbook)
- Suit Seeker (inquisitor archetype) http://www.archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Suit%20Seeker Inquisitor of luck that leaves judgment to chance. (The Harrow Handbook)
Other Options
- Harrow Mat (equipment) (http://www.archivesofnethys.com/EquipmentMiscDisplay.aspx?ItemName=Harrow%20mat) +4 on Bluff or Diplomacy (Harrow Handbook)
- Deck of Slivering Fate (Magic Item) (http://www.archivesofnethys.com/MagicWeaponsDisplay.aspx?ItemName=Deck%20of%20Slivering%20Fate) 13,000 gp +1 limningUE harrow deck that deals slashing damage and doubles the arcane strike bonus when combined with Deadly Dealer (Harrow Handbook)
- Fortunate (Magic trait) http://www.archivesofnethys.com/TraitDisplay.aspx?ItemName=Fortunate (Quests and Campaigns). 1/day, when randomizing an effect, pick twice and choose the result.
- Harrow Born (race trait) http://www.archivesofnethys.com/TraitDisplay.aspx?ItemName=Harrow%20Born Start play with a harrow deck, +1 initiative. (Humans of Golarion)
Harrow Chosen (race trait) http://www.archivesofnethys.com/TraitDisplay.aspx?ItemName=Harrow%20Chosen Begin play with a harrow deck. +2 CL for divination spells. 2/week can augury (Varisia, Birthplace of Legends)
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It’s pronounced Mer-meh-dark. Pretty sure it’s named after the Myrmidon, a group of wild warriors from Greek mythology. Kind of a portmanteu of Myrmidon and Arch-(wizard/mage/sorcerer etc).
Hey all, listened to all Private Sanctuary podcasts in the last year and a half, but never got around to registering for the forums on the old site and really becoming a part of the Private Sanctuary community. I don’t have a Facebook account and didn’t know if the Private Sanctuary had an email account or not, so I posted here.
I have a question/request for a topic to cover for a crunch episode for Private Sanctuary. I know you covered feats in an episode a while ago. I was wondering if you could do a episode dedicated to metamagic feats. I understand that it increases the effectiveness of spells (some more than others), but looking at the spell lists, I find it hard to justify using a higher spell slot for a low level spell with metamagic applied, when a higher level spell consistently appears to be more useful.
If you could talk about the metamagic feats, which ones are more or less useful, and when it is most beneficial to apply them, that would be most appreciated.
From a long time listener, first time commenter; Thanks,
Dan S