Paizo’s top storytellers reveal the mysteries behind the Starfinder campaign setting, from conspiracies you never knew existed to the real story behind that one thing you always wanted to know. Bring your most burning setting questions to this often...
Pathfinder game developers share secrets to effective roleplaying game writing and chart the path to publication in this informative seminar designed to help you learn what it takes to become a professional author for Pathfinder. Speakers: John Compton, Ron Lundeen,...
Join Paizo’s award-winning art and graphic design staff for a discussion of the illustrations, maps, and other visual elements that bring Starfinder to life, as well as a preview of what’s to come. Speakers: Jason Keeley, Robert G. McCreary, Joe...
With the new game about to launch, what plans do we have for the future of the game and what do you (the attendee) want to see from the future of Pathfinder. Speakers: Logan Bonner, Jason Bulmahn, Erik Mona, Stephen...
Just write words, put some art in there, and boom! You got a RPG supplement. Not quite. Prepare to tour the factory and see the whys of formatting, development, and how it all comes together to make a book:...
The role of the GM is to tell a story, but that doesn’t always mean the story belongs to them. Players are active participants in the creation of a game’s narrative, and their agency is bound to conflict with...
Starfinder game developers share secrets to effective roleplaying game writing and chart the path to publication in this informative seminar designed to help you learn what it takes to become a professional author for Starfinder. Listen Now! (mp3)
In a remote star system lies Paizon 3, an interstellar battle dome where four galactic enigmas known as “the Editors” now gather their champions—bizarre creatures that defy time and space—to prove who is the greatest Wordsmitherer of them all....
There’s more to running a horror game than spooky settings and macabre monsters! Join Guest of Honor Liane Merciel and a panel of Paizo’s horror experts to talk about transforming your game into a nightmare from which your players...