I didn’t try to spread this topic out to 3 installments, but here we are! I believe that when you’re creating a setting there are a lot of important things that players can interact with, but the most important...
A 2 x 2 room, an Orc, and a pie… The simplest and most condensed encounter imaginable. There’s a location – a 10-ft. square room. There’s an obstacle – the Orc. And there’s a reward – the pie. Presumably...
Welcome to Homebrew Design! My newest segment – I tend to be putting out a lot of these recently – where I stretch my design chops to bring you options that you might find interesting for your home games....