Perram and Vanessa talk Adventure Paths with Developer Ron Lundeen, who discuses the process of building an AP from start to finish, the considerations when developing an adventure path, and the sorrow of cutting beloved encounters and mechanics.
Jason Keeley, John Compton, and Thurston Hillman build a new starship with the help of the audience using options from the new Starship Operations Manual.
Lyz Liddell, Logan Bonner, Mark Seifter, and Jason Bulmahn review what they’ve done with the game in the last year, the changes from the GenCon releases, and what they have planned for the next year of the game.
Perram, Vanessa, and Dustin gush about all of the fantastic products to use at your game table with Mark Moreland, Director of Brand Strategy for Paizo.
Luis Loza, Linda Zayas-Palmer, Michael Sayre, and Leo Glass talk about a new book in the Lost Omens line all about Pathfinder Society, both in-world and in real life.