Every week, Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, and shares the thoughts on the state of the network from the director of operations,...
John and Ron explain the charter system that is used for exploration and settlement building in the Starfinder Horizons of the Vast adventure path. Listen Now!
Last Saturday, at my RenegadeCon How To Play: G.I. JOE Roleplaying Game panel, I talked about how Scarlett‘s school has a rule for their playground: Don’t climb the slide. I went on to explain that, as a GM, letting my players...
In episode 32 of Game Design Unboxed: Inspiration to Publication we talk with Ryan Courtney the designer of Pipeline published by Capstone Games. Ryan created an amazing business simulation about the refinement of oil and how it has been...
Class identity is a wonderful thing, and both versions of Pathfinder are ripe with examples of how your play can really influence the feel of the class. This can also influence your character’s presence on the table, in combat...
Every week, Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, and shares the thoughts on the state of the network from the director of operations,...
On this episode of Legend Lore, Luis and Loren take a look at the Second Edition’s swashbuckler. Follow along as they break down the swashbuckler class features, present their own swashbuckler builds, have some trouble with the Viking Test,...
John chatted freelance author, game designer, and new Know Direction staff member Michelle Jones about her writing and work on behalf of Black creators in the RPG industry. Listen Now!(mp3)