In episode 92 of Game Design Unboxed: Inspiration to Publication we talk with Joseph Brower, one of the designers of Mondrian: Color in Motion. This Ion Award finalist design brought manufacturing challenges when they had to figure out what...
John, Jason, and Ron talk about Paizo’s offerings for Free RPG day, including The Great Toy Heist written by Jason Keeley for Pathfinder 2e, and Second Contact for Starfinder 2nd Edition! Listen Now! Ron Lundeen is an employee of...
In episode 91 of Game Design Unboxed: Inspiration to Publication we talk with Alex Flagg about Crafty Games’ latest release Buru. Learn how a publisher was able to inject more of the theme into a midweight euro-style game using...
John, Jason, and Ron talk about some of their favorite and most memorable conventions. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 90 of Game Design Unboxed: Inspiration to Publication Danielle talks with Joel Sparks about his cat based RPG titled Catthulhu. Joel moved away from a D20 system to try and create a more accessible game for players...
Esther and Navaar crack open the latest Pathfinder setting hardcover, Pathfinder Lost Omens: Tian Xia World Guide for the first time, but definitely not the last time.
John, Jason, and Ron talk about some of the new Starfinder 2 information revealed at PaizoCon as well as Jason’s playtest of the new Battlecry! classes. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and...