In episode 94 of Game Design Unboxed: Inspiration to Publication we talk with Phil Gross about his design ContraBanter, a Word-Smuggling game where you’ll work as a team to sneak secret words into a conversation! Phil talks about his...
John, Jason, and Ron talk about some of the Sci-Fi games being released at GenCon, including Starfinder 2nd Edition Playtest. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Stuck in traffic due to the rain, Ryan decides to record a podcast about Duke, and how Skybound has him turning around on his long held opinion that there’s always a better choice than Duke. But for real, you...
In episode 93 of Game Design Unboxed: Inspiration to Publication we talk with Julie Chen about her personality type social deduction game inspired by the Myers Briggs test and CLUE. We focus on how learning more about ourselves helped...
John, Jason, and Ron talk about Ennie Nominations, GenCon, and the future of Intrepid Heroes! Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Second Contact, the Free RPG Day 2024 Starfinder offering, is the first published material for the Starfinder 2e playtest. Alex and James dive into it to see what it tells them to expect in the future. Listen Now! (mp3)
In episode 92 of Game Design Unboxed: Inspiration to Publication we talk with Joseph Brower, one of the designers of Mondrian: Color in Motion. This Ion Award finalist design brought manufacturing challenges when they had to figure out what...
John, Jason, and Ron talk about Paizo’s offerings for Free RPG day, including The Great Toy Heist written by Jason Keeley for Pathfinder 2e, and Second Contact for Starfinder 2nd Edition! Listen Now! Ron Lundeen is an employee of...