Inspired by Andor on Disney+ and how it weaves four distinct, three-episode plots into a cohesive 12-episode season, Ryan and Jason look at how Essence20 GMs can plot story arcs for their Power Rangers, G.I. JOE, Transformers, and My Little...
John and Jason share their Top 5 Starfinder Playable Species and explain why they chose each. Turns out both use very different criteria in creating their lists! Listen Now!
In episode 51 of Game Design Unboxed: Inspiration to Publication we talk with Marge Rosen about her card game Pirate Party: Women of the High Seas. A card game loosely based on the mechanics of Rummy that took on...
We reflect back on our four plus years of gaming together. Hi Stephen! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
John chatted with Critical Hit Cookies owner Karee Vogrin about baking for gamers as well as marathon sessions with the Order of the Amber Die. Listen Now!(mp3)
Ryan and Jason look at how visuals help bring roleplaying game sourcebooks to life, outline what makes a good art order, and discuss some of the surprising challenges involved in ordering art for Power Rangers, G.I. JOE, Transformers, and...
John and Jason share their Top 5 Starfinder Adventures and explain why each of them made the cut. Spoiler: Their lists are completely different! Listen Now!
In episode 50 of Game Design Unboxed: Inspiration to Publication we talk with Daniel Newman about his co-published game London Necropolis Railway. He talks about how a Wikipedia link on a historic event in London inspired this morbidly themed...
Our heroes encounter a dangerous trap and an unexpected ally in the core of the strange starship. Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
John chatted with freelance artist and author Jacob Blackmon about his freelance work, his artistic influences, and favorite his comic books! Listen Now!(mp3)