In episode 101 of Game Design Unboxed: Inspiration to Publication we talk with Kirsten Lunde about Ovation, a game-school inspired design that originated from her wanting to teach her son about classical music but wasn’t able to find a...
John, Jason, and Ron talk about spooky stuff in Starfinder. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 100 of Game Design Unboxed: Inspiration to Publication we celebrate the 100th episode with Phil Walker-Harding talking about 10 years of Sushi Go! From his initial self-imposed design challenge of making a simple set collection game to...
John, Jason, and Ron talk about monsters in the Starfinder 2nd edition playtest. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 99 of Game Design Unboxed: Inspiration to Publication we talk with Dan Cassar about his design Arboretum. Dan talks about how you’re building paths of trees while balancing the colors remaining in your hand in order to...
John, Jason, and Ron talk about some of the differences between Starfinder 1st edition and the Starfinder 2nd edition playtest. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.