Continuing along with the focused GM tricks of the past few posts I thought I’d talk about posing questions. I know I talk a lot about lines of communication between the players and the GM. I’m not talking about...
“Captain, we started receiving a distress beacon the second we dropped out of the Drift” called Marissa looking up from her console on the bridge. Captain J3NE (Jenny) turned away from the view of space to look at the...
Welcome to Iconic Design! Where I start your week off right with an exciting character build for the Pathfinder or Starfinder Roleplaying Game! I’m Alexander Augunas, the Everyman Gamer, and today I’m continuing my series on Kineticists of Tian...
Howdy! Last week, I took some time to provide some minor updates for my existing Zerg statblocks from a while back. I’m going to do more of the same this week. I’ll be grabbing the SC1 units that received...
Hi, my name is James and welcome to Code/Switch, today I want to talk about blood. Blood, we all have it, we all need it, but do you know who needs it twice as much? Vampires. That’s a lie,...
Glintwood Clearing’s Elven inspired architecture is nestled under the branches of a massive ash tree that all residents of the Glintwood refer to as Iggy (in honor of the world tree Yggdrasil). Known to residents simply as “The Clearing”...
Hey everyone! I know I said last Monday that I was going to do an article on character roles, and I still aim to do that. However, ever since the Network’s own Vanessa Hoskins made this really neat thread...
It was almost two years ago that I began a large series on the various units from one of my favorite games, Starcraft. At the time, I had only played through the first game in the series, so my...
SimCity is a landmark city builder video game that launched a franchise and defined a genre. Players are given a plot of land with some amount of urbanization and have to manage a budget and public appeal to expand...