What started as one gamer wanting to talk about his love of a game grew into a podcast network. Ryan founded what would become the Know Direction Podcast network with Jason "Jay" Dubsky, his friend and fellow 3.5 enthusiast. They and their game group moved on to Pathfinder, and the Know Direction podcast network was born.
Now married and a father, Ryan continues to serve the network as the director of logistics and co-host of Upshift podcast, dedicated to the Essence20 RPG system he writes for and helped design.
You can find out more about Ryan and the history of the network in this episode of Presenting: http://knowdirectionpodcast.com/2021/01/presenting-ryan-costello/
Help create an amazing new science-fantasy planet in this one-hour workshop on building worlds in Starfinder. We’ll discuss general concepts you can apply when designing locations in your Starfinder game and use tools like the Galaxy Exploration Manual and...
Ever wanted to publish your own material set in the Pathfinder or Starfinder settings? Now you can with Pathfinder and Starfinder Infinite, hosted on DriveThruRPG! Learn about the program and find out how to get started with members of...
The paranormal secrets of the Dark Archive have remained hidden for too long! Join designers Logan Bonner & James Case and editors Avi Kool & K Tessa Newton as we unseal the casefiles and reveal classified info on the...
Learn all about the adventures Paizo has planned for the Drift Crisis. This panel deep dives some of the upcoming plans for Adventures Paths, Modules, One-Shots, and Organized Play. Hear about what’s coming up and how you can be...
Tragedy strikes the Starfinder setting’s hyperspace realm, creating chaos and opportunity in a galaxy-wide event called the Drift Crisis. Learn about this galaxy-wide event, the new Drift Crisis book, and how this can impact your campaign in countless ways!...
Foundry VTT is an installable client virtual tabletop software. Don’t know what that is? Want to learn more? This panel will get you started. Listen Now! (mp3)
A lot of advice for GMs aims to help us run smoother, faster, more efficient games. That’s not necessarily a good thing, my fellow GMs. I often look at conventional GMing wisdom and breakdown how it’s not as universally...
In episode 38 of Game Design Unboxed: Inspiration to Publication we talk with Josh Kaplan a youtube reviewer and abstract game designer. Josh discusses having a game in print and selling out in a month and what happens to...
Every week, Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, and shares the thoughts on the state of the network from the director of operations,...