placed in the Top 16 of RPG Superstar in 2012 and 2014, one of the few contestants to get that far in the competition twice. Since then, he has contributed to many Paizo and third party Pathfinder products, including one of the network’s favourite releases in the Pathfinder Player Companion line, the Dirty Tactics Toolbox. Every other Tuesday, he will be sharing his Burst of Insight, with design tips for would-be game designers from a decorated freelancer.
Unless you were living under a rock, you probably know that this past weekend was Gen Con. The Fastest Four Days in Gaming or something like that. This year was the first time we took the entirety of Marlowe...
Designers leverage the flexibility of the d20 chassis that Pathfinder is built on to build new rules systems that model the exact setting or mood they want to capture. For the last couple of weeks on both this blog...
So today we’ll talk a little about getting your game INTO space. That means starships and space stations. Since most games will involve parties of characters we’ll spend some time today starships that can be a mobile base for...
When Paizo announced in May that they would be producing a new science-fantasy game and setting, Starfinder for many of us it was very exciting news. Which is why Monica and I are going to begin a series across...
Welcome to the latest installment of the Burst of Insight blog where we discuss game design. In the last blog, I was talking about agency specifically its absence as a key element of horror design, this week I’d like...
Welcome to the latest installment of Burst of Insight, the designer’s blog where we offer a unique and (hopefully) inspiring perspective on the industry for GMs and potential freelancers. So while there was big RPG news from the Paizo...
Welcome to the second installment of the Burst of Insight Blog, today I’m going to continue the theme of introductions and tell you a little about myself, how I became a freelance designer, and share a here-to-fore unpublished monster...
Hello Readers, I’m Andrew Marlowe, two-time RPG Superstar Top 16 contestant, and freelance game designer and I’d like to thank you for joining me for this first ever installment of the Burst of Insight designer’s blog. Over the coming...