Many game groups fall apart for want of a Game Master. You only need one GM for every five, six, even seven players, and yet that can be a challenge. This episode asks “why?” Why do some players shy...
Incoming! Tina brings the science and the experience in this episode, joining Ryan to talk about Pathfinder’s resident pseudoscientist, the alchemist. Listen Now!
Gaming is fun in and of itself, but listener Joshua Paulus asks, can gaming make you a better person? Listen Now!
Ari is back to discuss how much influence a GM should have on the options allowed in their campaign. Listen Now!