What started as one gamer wanting to talk about his love of a game grew into a podcast network. Ryan founded what would become the Know Direction Podcast network with Jason "Jay" Dubsky, his friend and fellow 3.5 enthusiast. They and their game group moved on to Pathfinder, and the Know Direction podcast network was born.
Now married and a father, Ryan continues to serve the network as the director of logistics and co-host of Upshift podcast, dedicated to the Essence20 RPG system he writes for and helped design.
You can find out more about Ryan and the history of the network in this episode of Presenting: http://knowdirectionpodcast.com/2021/01/presenting-ryan-costello/
Recently, Pathfinder enthusiast Cassidy Allison posted the following to the Pathfinder Society Facebook group: “Anyone know of any scenarios that feature an autistic NPC? I have a deep and meaningful craving. #ActuallyAutistic” I value this question as much as...
The Network’s own DovahQueen, Loren Sieg, has her first conversation with Ryan, then we get a classic recording with Jon Legault from before the hiatus. Featuring Loren Sieg and Jon Legault . Listen now!
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “Intelligence” as suggested by… well, no one. In the last Keyword...
Ryan here, taking over for Alex to expand upon my latest PFS character, as mentioned in the banter segment of Know Direction episode 172. My understanding of Hollywood changed when I heard The Joker described as a dream character...
Inspired By is a new Behind the Screens subseries in which Ryan talks about something everyday he cames across -be it a book, song, toy, etc- that inspired him as a GM. In today’s installment, he talks about the...
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “Cunning” as suggested by Aaron. Here’s a confession: I haven’t been...
We are easing back into Geek Together’s new format. Part 1 features an interview with Jordan Cosgwell, a DOTA Geek whose cultural blindspots fascinate Ryan. Part 2 features the return of Cathy, talking about our recent Nightmare game night. Featuring Catherine...
The following situation emerged shortly into a session run by my friend and first time GM Amelie (pronounced Emily, despite what your eyes might tell you): After killing a monster that ambushed us in a room with cavernous cracks...
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “Singleton” as suggested by Peter. Peter’s suggestions were technical and tied...
I have declared on the podcast on a number of occasions that making players roll their damage dice with their to-hit dice to save time is the worst commonly given advice to GMs. However, before today, I haven’t articulated...