Colorful characters, dynamic villains, surprisingly sophisticated plot lines, and Bag of Holding full of one liners, cartoons are a perfect template for a Role Playing Game campaign. Game Developer Crystal Frasier joins us for this special episode to show...
What is high level Starfinder play like? Now that Alex and James have started playing Book 6 of Starfinder’s first Adventure Path: Dead Suns, they’re here to talk about it with real world experience. Has Starfinder found the solution...
We detail the three main species of our solar system on this week’s Create Demiplanet!
Pathfinder Second Edition is off to the printers, and Perram and Ryan talk about stats, generating them, and disagree on the importance of low numbers and campaign setting material in this week’s Know Direction.
Starfinder shows off a hint of whats possible as it dives into the Pact World’s own SUN in the Dawn of Flame Adventure Path. James L. Sutter, author of the first volume Fire Starters, joins us to talk it...
Paizo developer Ron Lundeen joins us to discuss his role at Paizo, and writing The Dead Roads, part 1 of the Tyrant's Grasp Adventure Path. Then we talk about page counts of future books, and whether there will be...