Game Design Unboxed 49: Creature Comforts

In episode 49 of Game Design Unboxed: Inspiration to Publication we talk with Roberta Taylor about her game Creature Comforts published by KTGB. This game was initially inspired by the changing of the seasons in Canada. The worker placement with the interesting dice mechanics came shortly after. Roberta talks about her design process, having Helaina Cappel look at her design then sign it after the Gathering of Friends. From the cute woodland creatures to the concept of cozy game design described in video games she was playing, Roberta designed a game that sold out immediately after it was delivered to backers. Both a good and bad problem to have! Check out her game!

Listen Now! (mp3)


Roberta Taylor – Guest

Danielle Reynolds – Host

Ryan Costello

What started as one gamer wanting to talk about his love of a game grew into a podcast network. Ryan founded what would become the Know Direction Podcast network with Jason "Jay" Dubsky, his friend and fellow 3.5 enthusiast. They and their game group moved on to Pathfinder, and the Know Direction podcast network was born. Now married and a father, Ryan continues to serve the network as the director of logistics and co-host of Upshift podcast, dedicated to the Essence20 RPG system he writes for and helped design. You can find out more about Ryan and the history of the network in this episode of Presenting: