In episode 142 of Game Design Unboxed, we talk with freelance game designer Rosco Schock about his first published game, Diplomacy: The Golden Blade, released by Renegade Game Studios. The conversation focuses on the challenge of translating the “feel”...
PaizoCon Online 2026 is behind us and we at the Know Direction Network couldn’t be happier with how it went. We’d like to extend our thanks to everyone who made PaizoCon Online 2026 possible. Thanks start with Paizo, for trusting...
When two Inner Sea superpowers go to war, the ripples are felt throughout the region. A group of intrepid heroes…or should we say intrepid rebels…. join a league of righteous freedom fighters to unshackle their people from the binds...
Ever since we announced that PaizoCon Online 2026 was back, Pathfinder and Starfinder fans have been messaging us with one question: “Is it?” We’ve been working hard scheduling our seminars and lining up our guests, and we ended up...
“We all thrive to win – even though winning as such is utterly unimportant. It is the objective, the aspiration that counts.” – Reiner Knizia1 Apologies for this article being late, friends. I came back from MagicCon: Las Vegas...
In episode 141 of Game Design Unboxed, we talk with librarian and game designer, Lewis Graye, whose game design journey began after relocating to Syracuse, becoming part of the local tabletop scene, and participating in a game design contest...
When two Inner Sea superpowers go to war, the ripples are felt throughout the region. A group of intrepid heroes…or should we say intrepid rebels…. join a league of righteous freedom fighters to unshackle their people from the binds...
In episode 140 of Game Design Unboxed, we talk with Andrew Stiles, game designer and co-host of the podcast Tabletop Submarine, about how discovering GDU early in his design journey helped him better understand the tabletop space, and how...