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09 March

Inspire Confidence – Collaborative Writing

Written by Monica Marlowe
In an age when we use technology to communicate across great distances – email, Skype, social media, instant messenger – we no longer have to labor alone over our creative processes, opening up the possibility of far reaching collaborative...
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Inspire Confidence Leave a Comment
08 March

Third Party People – The Book of Passion (Misfit Studios)

Written by Ryan Costello
Misfit Studios is running a (currently funded) Kickstarter campaign for a Pathfinder compatible rulebook about love and sex in a fantasy setting, The Book of Passion. Here to tell us about the project are authors Will Wells (WW) and...
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Third Party People 2 Comments
06 March

Burst of Insight—Ripwing a Draconic Villain

Written by Andrew Marlowe
This week I’m introducing Ripwing, a young adult black dragon who is terrorizing a small fishing village. Ripwing demands tribute, kills villagers who wander too close to his lair, and wreaks wanton destruction on the surrounding country-side. It’s cliché,...
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Articles, Burst of Insight Leave a Comment
06 March

Guidance — Design 101: Standardization, or, How to Make Your Rules Sound Good

Written by Alex Augunas
Part 3 of our ongoing look at being a freelancer is here! First, I talked about how to be a marketable freelancer for the Pathfinder RPG. Last week, I discussed why being lawful in regards to the two major...
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Design 101 Guidance Leave a Comment
03 March

Wandering Monsters — Beneath the Mysterious Inn

Written by Luis Loza
This week’s Wandering Monsters lead us below the fantasy classic of the inn. Last week, we paid a visit to an inn hiding dark secrets. Today, we continue our exploration of the peculiar place, traveling through the trapdoor in...
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Wandering Monsters Leave a Comment
02 March

Behind the Screens – The Social Contract

Written by Anthony Li
The “Social Contract” is a term that’s often bandied about in discussions about group dynamics and roleplaying games. As a GM, it’s important to understand what a the Social Contract is and how it affects you, your players, and your...
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Behind the Screens, the Social Contract Articles, Behind the Screens Leave a Comment
02 March

How to Wizard Good – Private Sanctuary 300

Written by Admin Istrator
Alex and Perram get together to talk about how to get the most out of your spellcasters.
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Alex Augunas, Char-op, Jefferson Jay Thacker, Pathfinder, Perram, Private Sanctuary, Spellcaster, spells, Wizard Private Sanctuary 3 Comments
01 March

Keyword Design – “Bubbles”

Written by Ryan Costello
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word was suggested by Nick V. Nick V gave me a great list...
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Keyword Design 3 Comments
28 February

Is Dominating a Murderer Evil? Pt 1.

Written by James Ballod
Whether you’re conscious of it or not; every opinion, every judgment, every action you make is in accordance with a set of personal beliefs. Things are bad, good, or neutral depending on how they appear in your context of...
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Alignment, code, Codeswitch, enchantment, evil, Pathfinder, rpg, shooting kinds maybe?, spells, switch Code Switch Leave a Comment
27 February

Iconic Design: The Skillful Fighter

Written by Alex Augunas
In Pathfinder, fighters are commonly thought of as, “The big, dumb, meat shield.” And those people who think that aren’t wrong—the fighter DOES have itself kind of stuck in a specific flavor of gameplay, and that isn’t necessarily great...
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Iconic Design 3 Comments
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The Know Direction Network is your premier source for Pathfinder, Starfinder, and Essence20 coverage, from podcasts to blogs and more!

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