In episode 99 of Game Design Unboxed: Inspiration to Publication we talk with Dan Cassar about his design Arboretum. Dan talks about how you’re building paths of trees while balancing the colors remaining in your hand in order to...
John, Jason, and Ron talk about some of the differences between Starfinder 1st edition and the Starfinder 2nd edition playtest. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Ryan and Randal join Alex and James to roll up their first Starfinder Second Edition playtest characters for Alex’s upcoming one-shots. Listen Now! (mp3)
A closer look at the Essence20 spellcasting system from the My Little Pony Core Rulebook. Listen Now! (mp3) Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and other amazing 80s-inspired out at Wordburglar.com. Although...
In episode 98 of Game Design Unboxed: Inspiration to Publication we talk with Jacob Jaskov about his design Fog of Love. In the game you play as a fictional couple meeting, falling in love and trying to make the...
John and Ron talk about the various tools available for easily building Starfinder 2e Playtest characters. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 97 of Game Design Unboxed: Inspiration to Publication we talk with Jason Lautenschleger and Barry McLaughlin about their design Game Night in a Can. Jason and Barry discuss what it means to be an “inventortainer”. How their...
Ron gives a detailed report about this year’s GenCon and all the cool stuff he saw! Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.