Alex and James reflect on the recent Starfinder Second Edition announcement, and share their thoughts on the Field Test, live on Twitch. Listen Now! (mp3)
In episode 71 of Game Design Unboxed: Inspiration to Publication we talk with sisters Alice and Jessica Hong of FamBam Games about their co-design Not So Neighborly. A light-weight card game of building and destroying a neighborhood. This project...
After a hard fought starship battle, our heroes finally defeat the swarm of drones protecting Ark Prime. Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Ryan shows off his Essence20 Threat design philosophy by creating a TL 9 stat block for the Cobra Imperial Guard. If you like tight audio following a detailed outline, this isn’t that. But if you want insight into Ryan’s...
Have you heard of the King of Thieves? The Gray Master? Have you heard of… Norgorber? On this episode of Legend Lore, jess and Loren spill the t on Golarion’s god of secrets, thievery, and assassins. They explore the...
What holds a family together? In this episode of Tavern Rats, Finn, Solsade, Wren, and Xoroku head to the site of the Green Moon Festival to make final preparations and discover a monumental problem. While the Broken Tusks prepare...
John and special guest Ron Lundeen discuss some of the possible challenges associated with developing Starfinder 2.0. Listen Now! Ron Lundeen is an employee of Wizards of the Coast, and the opinions he expresses are his own.
In episode 70 of Game Design Unboxed: Inspiration to Publication we talk with David Diaz about his game Fossilis published by KTBG (Kids Table Board Games). The game was initially designed with his son in mind mixed with a...
Our heroes encounter a powerful spectra and must match wits with a devastatingly handsome fellow bent on destroying the Starstone! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.