Multiple Essence20 Core Rulebooks boldly call Story Points “The Great Equalizer”. Ryan and Charles look at how this isn’t an exaggeration, and point out how this meta narrative control consumable can elevate the stories of your G.I. JOE, My...
Starfinder designer Dustin Knight joins Alex and James as Starfinder 2e launched into the ether, becoming one with the cosmos. Recorded live on Twitch. Listen Now! (mp3)
Our heroes come face-to0-face with the creature causing all the problems on Absalom Station. Can they earn the victory and escape the ghost levels? Listen Now!(mp3)
Starfinder Creative Manager Jenny Jarzabski join Jason, John, and Ron to talk about all the cool Starfinder 2nd Edition things going on at Gen Con for today’s Starfinder 2 release! Listen Now! Ron Lundeen is an employee of Wizards...
In episode 120 of Game Design Unboxed: Inspiration to Publication we talk with Pete Petrusha of Imagining Games about adapting the Eisner award-winning Image comic series, CHEW, into a Forged in the Dark foodie crime drama TTRPG! They discuss...
Ryan and Charles go through the contents and development of the latest Essence20 sourcebook for the G.I. JOE Roleplaying Game: Hawk’s Personnel Files. Anyone who preordered the physical copy from Renegade Game Studios can currently download the PDF. Listen...
Jason, John, and Ron are all going to Gen Con next week! They share what they will be busy doing as well as what they look forward to the most! Listen Now! Ron Lundeen is an employee of Wizards...
In episode 119 of Game Design Unboxed: Inspiration to Publication we talk with Ann Journey about what inspired her to create a game about going back in time to see the dinosaurs, rather than bringing them here to the...
Carlos (you know, the game dev?) Cabrera, the project manager of Renegade Game Studios’ Welcome To Night Vale RPG joins Ryan to talk about the development of the project, why Essence20 was the right system to bring the cult...