Right now, I’m playing Pathfinder but not running a regular campaign. I am however, planning a new campaign and as a result house rules have been on my mind again but specifically, house rules involving hit points. In many...
You might not know what it would be like to live in Absalom, Cheliax, or Tian Xia but you can imagine it. Most of what you can imagine is colored by your experiences both good and bad. You can...
Gen Con 50 is just around the corner so I thought we would talk game prep. Whether you are running at the convention or not these simple tips can help you get your game ready. Obviously, you’ll want to...
At this point, it should be no secret I like house rules and variations on a game’s typical mechanics. Whether it’s Pathfinder or another RPG I just like tinkering. Effective house rules and variants should improve the play experience...
By now everyone interested in Starfinder has probably gotten their hands on a print or PDF copy of Starfinder First Contact Paizo’s Free RPG Day release this year. We knew Starfinder was going to be a whole new game...
When our regular game night fizzles because someone can’t make it to play or we’re just looking for a change of pace we often turn to board games for the evening. A couple weeks ago two of our players...
Recently while I was working on a particular game project and my mind just started wandering around off course. So I put a pin in the current project and examined the ideas my brain was throwing at me. I...
As promised in this week’s Burst of Insight we return to The Maze and look at elves and dwarves. Think of this as an example of how you might look at the existing races and make them fit your...
I’ve been writing about the Maze for a few weeks now and thought I’d take a short break and talk about running a game that requires much less prep. Guerilla Gaming In the summer of 1983, I was introduced...
About a month ago, I promised we’d return to take another look at the Magic of The Maze. At the time, I thought I would be combining bits of different optional rules to make a whole new magic system...