What started as one gamer wanting to talk about his love of a game grew into a podcast network. Ryan founded what would become the Know Direction Podcast network with Jason "Jay" Dubsky, his friend and fellow 3.5 enthusiast. They and their game group moved on to Pathfinder, and the Know Direction podcast network was born.
Now married and a father, Ryan continues to serve the network as the director of logistics and co-host of Upshift podcast, dedicated to the Essence20 RPG system he writes for and helped design.
You can find out more about Ryan and the history of the network in this episode of Presenting: http://knowdirectionpodcast.com/2021/01/presenting-ryan-costello/
The most famous sidekick went on to become the best example of why comic book characters should be allowed to age and mature. Dick Grayson’s journey from Robin to Nightwing took him from Batman’s sidekick and ward to buttkicking...
In episode 120 of Game Design Unboxed: Inspiration to Publication we talk with Pete Petrusha of Imagining Games about adapting the Eisner award-winning Image comic series, CHEW, into a Forged in the Dark foodie crime drama TTRPG! They discuss...
It’s mixed feelings time of year! Getting to go to Gen Con as often as I did when Blind Ferret set up a Looking For Group booth was always a blast, especially because I debuted a new tie-in game...
Ryan and Charles go through the contents and development of the latest Essence20 sourcebook for the G.I. JOE Roleplaying Game: Hawk’s Personnel Files. Anyone who preordered the physical copy from Renegade Game Studios can currently download the PDF. Listen...
She sings, she dances, she wears a sleeping bag to the Met Gala, and she can summon a magical polearm. She is Mira, HUNTR/X’s bad girl in KPop Demon Hunters. Welcome to Essential Builds, the blog that shows how...
In episode 119 of Game Design Unboxed: Inspiration to Publication we talk with Ann Journey about what inspired her to create a game about going back in time to see the dinosaurs, rather than bringing them here to the...
It’s been a long time coming, but I have an announcement. I am in an ongoing Pathfinder campaign. It’s been about five years since Vanessa Hoskins ran me, Perram, and a selection of friends of the network through Abomination Vaults...
Carlos (you know, the game dev?) Cabrera, the project manager of Renegade Game Studios’ Welcome To Night Vale RPG joins Ryan to talk about the development of the project, why Essence20 was the right system to bring the cult...
In episode 118 of Game Design Unboxed: Inspiration to Publication we talk with Pat Marino, game developer and Director of Hobby Games for The Op about capturing the excitement of the Cuphead video game in a unique tabletop experience...