Welcome to Guidance, Private Sanctuary’s source for tips and techniques for the Pathfinder Roleplaying Game, written by Everyman Gamer Alexander Augunas. Today, we’re going to be talking about fantastic kids in the real world.
Benjamin Loomes, the creative director of Syrinscape joins Perram and Ryan to talk about creating an atmospheric RPG experience. (Streamed live on Dec 10, 2014) And don’t forget to use the voucher code KNOWDIRECTION for a free Syrinscape soundset: Attack on Sandpoint! LISTEN...
Inspired by what Ryan calls the PaizoCon PFS Contract Controversy, and the holiday season, he and Cathy look at the age old advice, “don’t be a jerk.” Listen Now!
Welcome to Guidance, Private Sanctuary’s source for tips and techniques for the Pathfinder Roleplaying Game, written by Everyman Gamer Alexander Augunas. Today, we’re going to be talking about the core races in your campaign setting and why you might...
Welcome to Guidance, Private Sanctuary’s source for tips and techniques for the Pathfinder Roleplaying Game, written by Everyman Gamer Alexander Augunas. Today, we’re going to be looking at an Iconic Design for Mr. Nintendo himself, Mario!
Welcome to Guidance, Private Sanctuary’s source for tips and techniques for the Pathfinder Roleplaying Game, written by Everyman Gamer Alexander Augunas. Today, we’re going to be looking at an Iconic Design for Hiro Hamada and Baymax.
Welcome to Guidance, Private Sanctuary’s source for tips and techniques for the Pathfinder Roleplaying Game, written by Everyman Gamer Alexander Augunas. Today, we’re going to be looking at an Iconic Design for Sailor Moon.
Welcome to Guidance, Private Sanctuary’s source for tips and techniques for the Pathfinder Roleplaying Game, written by Everyman Gamer Alexander Augunas. Today, we’re going to be looking at a build for Popeye the Sailor!
Welcome to Guidance, Private Sanctuary’s source for tips and techniques for the Pathfinder Roleplaying Game, written by Everyman Gamer Alexander Augunas. Today, we’re going to be talking about the Christmas Tree Effect.